Route checklist · 174 records

Palworld Fast Travel Locations

Find a travel point, copy its coordinates, compare nearby anchors, and hide every location you have already marked found.

Locations
174
Game version
1.0
Reviewed
Jul 18

Quick answer

Search the destination, select its region, and open the marker for coordinates. Mark visited points found and enable Only show unfound to turn the map into a local fast travel checklist.

174 source-backed locationsReviewed July 18, 2026
Palpagos150 shown
100%
Schematic coordinate atlasMarker spacing follows coordinates; terrain is intentionally not reproduced.
Data source PalworldSaveTools fast travel points Fixed commit · MIT license · reviewed 2026-07-18
Inspect the pinned source

Crawlable location index

Complete fast travel and waypoint index

This source slice includes ordinary travel points, tower entrances, watchtowers, new islands, and the named World Tree and Sunreach route records.

Palpagos 150 locations
LocationTypeCoordinatesVersion
Altar of the Windcaller Fast travel 347, -71 1.0
Amethyst Outcrop Fast travel -1183, -1742 1.0
Ancient Civilization Ruins Fast travel -398, -633 1.0
Ancient Ritual Site Fast travel -15, -292 1.0
Anubis Dunes Fast travel -130, -79 1.0
Arena Entrance Fast travel 629, 15 1.0
Arid Wasteland Watchtower Watchtower -1020, -1113 1.0
Ascetic Falls Fast travel -224, -441 1.0
Astral Mountains Garden Watchtower Watchtower -298, 444 1.0
Azure Cliffs Fast travel -1112, -1616 1.0
Bamboo Groves Watchtower Watchtower -235, -365 1.0
Beach of Everlasting Summer Fast travel -803, -565 1.0
Bicornis Islet New island -1153, -1874 1.0
Bridge of the Twin Knights Fast travel -13, -372 1.0
Burning Fault Watchtower Watchtower -799, -1097 1.0
Cherry Blossom Crossroads Fast travel -516, 213 1.0
Cinnamoth Forest Fast travel -69, -272 1.0
Cold Shore Fast travel -43, 11 1.0
Crescent Moon Shore Watchtower Watchtower -38, -160 1.0
Crimson Cliffs Fast travel -689, -989 1.0
Crimson Labyrinth Fast travel -1158, -1150 1.0
Crystallized Great Tree Fast travel -947, -1134 1.0
Curved Redrock Fast travel -1207, -834 1.0
Deep Bamboo Thicket Fast travel -325, -199 1.0
Deep Bamboo Thicket Watchtower Watchtower -313, -154 1.0
Deep Sand Dunes Fast travel 528, 526 1.0
Desert Backbone Fast travel 541, 187 1.0
Deserted Ash Plateau Fast travel -1399, -1018 1.0
Deserted Islet Fast travel -172, 33 1.0
Desiccated Coast Fast travel 694, 301 1.0
Desolate Church Fast travel 63, -416 1.0
Dry Dunes Fast travel -698, -635 1.0
Dry Sandy Beach Watchtower Watchtower -692, -690 1.0
Duneshelter Fast travel 356, 347 1.0
Dustview Coast Fast travel 421, 9 1.0
Eastern Wild Island Fast travel 548, -102 1.0
Eastern Wild Island Watchtower Watchtower 512, -149 1.0
Emberstone Plateau Fast travel -720, -1194 1.0
Eternal Pyre Tower Entrance Tower entrance -595, -531 1.0
Exile's Cape Fast travel -1398, -1661 1.0
Feybreak Shipwreck Fast travel -1389, -1470 1.0
Feybreak Tower Entrance Tower entrance -1288, -1665 1.0
Fisherman's Point Fast travel -480, -745 1.0
Flamepulse Islet New island 761, 408 1.0
Foot of the Volcano Fast travel -353, -492 1.0
Foot of the World Tree Fast travel -839, 689 1.0
Fort Ruins Fast travel 181, -390 1.0
Free Pal Alliance Tower Entrance Tower entrance 34, -308 1.0
Frostbitten Isle Fast travel -80, -947 1.0
Frostbound Mountains Summit Fast travel 167, 45 1.0
Frozen Coral Hill Watchtower Watchtower -1117, -1440 1.0
Frozen Dune Cape Fast travel 254, 544 1.0
Garden Beneath the Astral Mountains Fast travel -405, 505 1.0
Garden Beneath the Cliffs Fast travel -228, 187 1.0
Glacial Memento Islet New island -1659, -969 1.0
Gobfin's Turf Fast travel 149, -208 1.0
Grassy Behemoth Hills Fast travel 172, -475 1.0
Heatwave Gate Fast travel -356, -387 1.0
Hidden Passage to the Oculus Gate Fast travel -1048, -1252 1.0
Hill Entrance Fast travel -996, -841 1.0
Hill of Beginnings Fast travel 240, -512 1.0
Hypocrite Hill Fast travel 71, -248 1.0
Icy Weasel Hill Fast travel 4, 184 1.0
Icy Weasel Hill Watchtower Watchtower -39, 212 1.0
Investigator's Fork Fast travel -217, -206 1.0
Islandhopper Coast Fast travel 241, -310 1.0
Isle of Decayed Treasures Fast travel 610, -161 1.0
Isle of Murmurs Fast travel -353, 77 1.0
Isle of Murmurs Beach Fast travel -226, -16 1.0
Isle of Silence Fast travel -543, -29 1.0
Isle of Silence Church Ruins Fast travel -461, -13 1.0
Isle of the Glacial Core Fast travel 139, 637 1.0
Islet of Circular Ruins New island 940, -64 1.0
Kelpsea Hill Fast travel -408, -101 1.0
Lake Center Fast travel 16, -212 1.0
Land of Absolute Zero Fast travel -239, 492 1.0
Loess Plains Fast travel -891, -1456 1.0
Loess Plains Watchtower Watchtower -962, -1345 1.0
Marsh Island Fast travel 430, -345 1.0
Marsh Island Church Ruins Fast travel 399, -276 1.0
Moonflower Tower Entrance Tower entrance -602, 214 1.0
Mossanda Forest Fast travel 233, -117 1.0
Mossanda Inner Coast Fast travel 279, -220 1.0
Mount Flopie Summit Fast travel 21, -95 1.0
Mount Obsidian - Anubis Statue Fast travel -540, -638 1.0
Mount Obsidian - Midpoint Fast travel -498, -444 1.0
Mount Obsidian - Second Ascent Fast travel -474, -295 1.0
Mount Obsidian Trail Fast travel -818, -356 1.0
Natural Bridge Fast travel 376, -212 1.0
No Man's Trail Fast travel -36, 95 1.0
Oasis Isle Fast travel 885, 196 1.0
Oilfield Overlook Fast travel -1343, -1287 1.0
PAL Genetic Research Unit Tower Entrance Tower entrance -139, 465 1.0
Phantom Isle Fast travel -887, -186 1.0
PIDF Tower Entrance Tower entrance 542, 335 1.0
Pristine Snow Field Fast travel -344, 270 1.0
Ravine Entrance Fast travel -67, -425 1.0
Rayne Syndicate Tower Entrance Tower entrance 118, -422 1.0
Ruined Fortress City Fast travel -563, -247 1.0
Sakurajima - Mushroom Wetlands Fast travel -464, 132 1.0
Sakurajima - Northern Rock Field Fast travel -522, 341 1.0
Sakurajima - Southern Sandbar Fast travel -650, 81 1.0
Sakurajima Watchtower Watchtower -573, 161 1.0
Sakurajima: West Coast Fast travel -722, 174 1.0
Sand Dunes Entrance Fast travel 282, 160 1.0
Sandbar of Solitude Fast travel 529, 40 1.0
Sandstone Gate Islet New island -1296, -660 1.0
Sandstone Plateau Watchtower Watchtower 324, 456 1.0
Scarlet Outlook Fast travel -1083, -1045 1.0
Scorched Ashland Fast travel -811, -828 1.0
Scorched Hill Fast travel -1192, -1254 1.0
Scorched Obsidian Watchtower Watchtower -465, -524 1.0
Scorched Plateau Watchtower Watchtower -1272, -1101 1.0
Scouring Islet New island 447, -713 1.0
Sea Breeze Archipelago - Castaway Beach Fast travel -99, -711 1.0
Sea Breeze Archipelago Church Fast travel -73, -551 1.0
Sea Breeze Archipelago Watchtower Watchtower -168, -663 1.0
Sea Breeze Coast Fast travel -280, -648 1.0
Sealed Realm of Terraria Fast travel -422, -795 1.0
Sealed Realm of the Ardent Fast travel -110, -468 1.0
Sealed Realm of the Frozen Wings Fast travel 119, -337 1.0
Sealed Realm of the Myriad Flames Fast travel -264, -155 1.0
Sealed Realm of the Mystic Fast travel 120, -61 1.0
Sealed Realm of the Swift Fast travel 286, 18 1.0
Sealed Realm of the Swordmaster Fast travel -215, -348 1.0
Searing Dunes Watchtower Watchtower 450, 204 1.0
Seaward Passage Fast travel 322, 659 1.0
Secluded Cemetery Fast travel -668, 265 1.0
Shady Mushroom Cliffs Fast travel -1307, -1410 1.0
Shield Dragon Tunnel Fast travel -970, -977 1.0
Silent Lake Fast travel -1203, -1496 1.0
Small Cove Fast travel -205, -545 1.0
Small Settlement Fast travel 73, -485 1.0
Snowy Mountain Crossroads Fast travel 95, -3 1.0
Stone Pillar Cave Entrance Fast travel -897, -1011 1.0
Suncrest Islet New island -880, 135 1.0
Sunlit Isle Fast travel 386, -462 1.0
Thawtide Cape Fast travel 85, 422 1.0
The Furthest Flats Fast travel 473, 686 1.0
The Oculus Gate, Tower in Sight Fast travel -1118, -1386 1.0
Thirst's End Fast travel 684, 113 1.0
Unthawable Lake Fast travel -101, 287 1.0
Verdant Stream Fast travel 119, 107 1.0
Verdant Stream Watchtower Watchtower 203, -99 1.0
Whisperwind Cliffs Fast travel -141, -312 1.0
Whisperwind Hill Fast travel -268, -246 1.0
Wildlands Floodgate Fast travel -864, -1310 1.0
Windscream Valley Fast travel -177, -409 1.0
Windswept Island Watchtower Watchtower -14, -488 1.0
Windwatch Outlook Fast travel 199, 296 1.0
World Tree 17 locations
LocationTypeCoordinatesVersion
Abandoned Laboratory World Tree waypoint 621850, -742575source world 1.0
Alluvion Lakefront World Tree waypoint 491660, -593705source world 1.0
Boreal Summit World Tree waypoint 602911, -680562source world 1.0
Corroded Hollow World Tree waypoint 600578, -599143source world 1.0
Dusty Ravine World Tree waypoint 570652, -558439source world 1.0
Dusty Ravine Watchtower Watchtower 564135, -574054source world 1.0
Forbidden Laboratory World Tree waypoint 621794, -757915source world 1.0
Gilded City Ruins World Tree waypoint 518900, -671976source world 1.0
Gilded City Ruins Watchtower Watchtower 508241, -696869source world 1.0
Lacrymal Shoal World Tree waypoint 477460, -724635source world 1.0
Remnant Riverside World Tree waypoint 592964, -625780source world 1.0
Rotmist Root World Tree waypoint 628792, -610720source world 1.0
Shinespore Root World Tree waypoint 405905, -729214source world 1.0
Spore Cloister World Tree waypoint 483205, -672790source world 1.0
The Verdant Rootpath World Tree waypoint 512112, -510663source world 1.0
Whimsical Wisteria Grove World Tree waypoint 524166, -567334source world 1.0
Within the Seal World Tree waypoint 501010, -748555source world 1.0
Sunreach 7 locations
LocationTypeCoordinatesVersion
Azure Covenant Tower Entrance Tower entrance -777490, -40589source world 1.0
Crystalline Archipelago Sunreach waypoint -829096, -19263source world 1.0
Enchanted Firmament Sunreach waypoint -818013, 59828source world 1.0
Farcry Marsh Sunreach waypoint -771310, 8647source world 1.0
Sunreach Watchtower Watchtower -809414, 23955source world 1.0
The Azure Tapestry Sunreach waypoint -758105, -61810source world 1.0
Waterlily Gorge Sunreach waypoint -811467, -85874source world 1.0

Find Palworld fast travel locations before starting the route

Palworld fast travel locations are most useful when they become a checklist rather than a wall of pins. This view opens with the travel-related layers already enabled and keeps the full search box available. Enter a statue, landmark, tower entrance, watchtower, island, or coordinate, then open the result to copy its values. When you are exploring an area without a known name, zoom the regional field and compare nearby marker spacing before choosing the next stop.

The current dataset contains 174 sourced records across Palpagos, the World Tree, and Sunreach. That total includes ordinary travel points as well as routes that behave as travel anchors in version 1.0, such as tower entrances and watchtowers. The type label in every result prevents these categories from collapsing into one anonymous pin. Use the region tabs to keep coordinate systems separate and the layer controls to show only the route anchors relevant to your session.

Build a clean fast travel checklist

Start with the region you are actively clearing. Leave Fast travel enabled for ordinary points, then add Tower entrances or Watchtowers if those are part of the run. Open each marker after reaching it and choose Mark found. The status stays in this browser, and Only show unfound removes completed stops from both the coordinate field and the visible results list. This is faster than maintaining a separate spreadsheet during a play session.

Found status is intentionally local. The site does not ask for a game login, connect to a platform account, or upload a save. If you use another device, the checklist begins empty. If you clear browser storage, it is removed. A direct link records the selected place and region but does not expose your full checklist, so it can be sent to a teammate without sharing every stop you have marked.

Use coordinates without mixing regional maps

Palpagos results show rounded map coordinates such as -398, -633 for Ancient Civilization Ruins. Copying the pair keeps the order shown by the tool. World Tree and Sunreach are different: they use separate regional frames, so this release retains their source-world X and Y values. The detail card and static list label those values as source world rather than pretending they belong on the Palpagos scale.

The map automatically switches regions when a search result comes from another frame. This matters for names such as Rotmist Root or Azure Covenant Tower Entrance, which should not be squeezed onto the main-island coordinate field. If a guide gives a small Palpagos-style pair for one of those locations, compare its version and map context before assuming the two values describe the same system.

Distinguish travel statues, tower entrances, and watchtowers

An ordinary fast travel result is a named travel anchor from the source. A tower entrance is the route point at a faction tower rather than a general statement about the boss arena. A watchtower is a version 1.0 exploration point with its own map layer. The filter symbols and detail labels keep these roles visible, which helps when two places share a region but serve different progression goals.

Do not use an older boss-tower coordinate as a substitute for a current entrance waypoint. This dataset includes eight records classified as tower entrances from their source names and IDs. Open that layer by itself when the objective is reaching a faction tower. Use the watchtower page for the twenty-two watchtower records, including the regional points that remain in source-world coordinates.

Plan a practical run from the map view

A simple run starts with a destination search, then expands to neighboring markers. Copy the destination coordinate, zoom out one step, and note the closest visible travel anchors. If none of those points is already unlocked in your game, choose a route from the nearest available statue or base instead. The site does not read your save, so the found checklist represents only what you mark here.

Marker distance is straight-line spacing in a coordinate frame, not a travel-time estimate. Mountains, water, vertical routes, hostile zones, flying restrictions, and unlocked progression can make a visually close marker slow to reach. Use the coordinate field to establish direction and likely proximity, then confirm terrain and access in game. This division keeps the tool useful without inventing a routing engine it does not have.

Check version and evidence before trusting an old list

Fast travel lists circulated before version 1.0 can omit World Tree, Sunreach, watchtowers, and the new island waypoints. They may also use an older coordinate transform or retain tower labels that no longer describe the current entrance. Check the page review date, region, type, and source before copying a route into a new playthrough. A high marker total is not proof that the points belong to the same game release.

This page uses a fixed PalworldSaveTools commit dated after the full-release launch and reviewed on July 18, 2026. The import keeps the original record key and source-world coordinates, creates public slugs deterministically, and rejects duplicates. The page is therefore reproducible, but it is still an unofficial fan reference. If the live game disagrees, the observed current build should be reported and checked rather than hidden behind an “updated” badge.

Report a fast travel point that looks wrong

First confirm the full place name and active region. Similar tower, island, and ruin names can point to different records. Copy the coordinates from the detail card, check whether they are marked Map coordinates or Source-world coordinates, and compare the game build you are playing. A screenshot that includes the map cursor and visible location name is usually enough to investigate.

Send the place name, region, displayed coordinate pair, platform, game build, and what you observed. Do not send a password, authentication token, or complete save. Corrections are reviewed against the pinned source and current evidence. Because every record keeps a stable ID, one confirmed point can be changed without silently rewriting the rest of the travel list.

Frequently asked questions

How many fast travel records are in this map?

The current source set contains 174 travel-related records: 150 in Palpagos, 17 in the World Tree frame, and 7 in Sunreach. The total includes ordinary travel points, tower entrances, watchtowers, and new-island waypoints.

Can I hide locations I have already unlocked?

Yes. Open a marker, mark it found, and enable Only show unfound. The checklist is stored locally in this browser and is not synced to a game account.

Why are some coordinates much larger than others?

World Tree and Sunreach records retain source-world coordinates because their separate frames are not calibrated to the Palpagos map scale on this site. The result card labels the coordinate type.

Does the map calculate the fastest route?

No. It shows sourced positions and relative spacing. Terrain, elevation, available mounts, unlocked points, and game progression still determine the practical route.

Are tower entrances included with fast travel?

Yes. Eight current records are classified as tower entrances and can be isolated with their own layer. Watchtowers are also separate so the two progression systems are not confused.